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#1 |
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Private
Join Date: Jan 2012
Posts: 5
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Hai guys, how do i make my own tag? Where is the install dir?
How do i insert custom audio? Is there shortcuts or Mic program? That is all. |
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#2 |
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Private
Join Date: Jan 2012
Posts: 5
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:´(
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Kolovsky! Wo7f! Where art thou? |
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#3 |
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Major
Join Date: Aug 2008
Posts: 619
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Someone who knows shit will get to your post eventually.
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Private First Class Smith, William C. Proud member of the 504th PIR http://www.504th-pir.org/
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#4 |
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General
Join Date: Aug 2008
Posts: 1,589
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If I understood the question a little better it'd be easier. :S
Is this for RnL or just modding in general?
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#5 |
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Private
Join Date: Jan 2012
Posts: 5
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For Rnl that i downloaded using steam or something!
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Kolovsky! Wo7f! Where art thou? |
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#6 |
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General
Join Date: Dec 2008
Posts: 1,277
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I think he wants to make a porn spray, spray it in-game RnL and let everyone hear his pre-recorded porn sounds :O.
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#7 |
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Captain
Join Date: Feb 2009
Posts: 599
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Snuffel.. We need to ask ourselves.. Do we want to forbid that?
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#8 |
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General
Join Date: Aug 2008
Posts: 1,589
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All of the RnL content is located in the sourcemods directory in your steam folder. The default should be:
C: > Program Files > Steam > Steamapps > Sourcemods > RnLBeta To install sprays you put them in: RnLBeta > materials > VGUI > logos The sounds directory is: RnLBeta > sound From there you find whatever sound it is you want to replace; if it is a weapon sound it'll be in the "weapons" folder, etc.
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#9 |
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Private
Join Date: Jan 2012
Posts: 5
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Aha!
Now i got my sprite up and running, how about my custom audio? Is that possible?
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Kolovsky! Wo7f! Where art thou? |
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#10 |
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Development Team
Join Date: Sep 2008
Posts: 2,350
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just replace the existing sounds
Make sure they are the same format
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#11 |
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Private
Join Date: Jan 2012
Posts: 5
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Will other people hear it?
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Kolovsky! Wo7f! Where art thou? |
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#12 |
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General
Join Date: Apr 2005
Posts: 2,656
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No, unless they had same soundfile
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Newest Forum Troll, potential spam bot
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#13 |
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Captain
Join Date: May 2010
Posts: 483
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or they are close enough to your speakers.
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